Using KeyboardEvent to navigate through scenes in Flash AS 3.0 without inherited script -
i making simple animation made of 5 looping scenes. want use keyboardevents procede next scene. far have put following code in scene 2;
stage.addeventlistener(keyboardevent.key_down, plutofl_keyboarddownhandler); function plutofl_keyboarddownhandler(event:keyboardevent):void { if(event.keycode == keyboard.q) { gotoandplay(1, "scene 3"); } else if (event.keycode == keyboard.w) { gotoandplay(1, "scene 1"); } }
the animation advances scenes fine go inherits action scene has left , gets stuck. there simple way keep action script current scene?
Comments
Post a Comment